How to make a part move in roblox. local fighter = f:Clone() Mar 28, 2022 · The one I’m using is the second one. Sep 26, 2022 · I am trying to achieve a script where a part moves around another part (not within a loop, it’s a function that whenever called, slightly moves the part around the other part). CFrame = Red. new(position, facing) Where the first parameter is the position you want to be at, the second one is where you want to be looking. this is a good start but as the two parts separate, the part remains in the center. MarwanVRG4 (Miro) February 7, 2022, 12:13pm #1. Attach an AlignPosition constraint from the heli’s root part to the server proxy part. Aug 25, 2023 · In this video I show you how to make a Moving Part in RobloxJOIN ME ON MY JOURNEY TO 20K SUBSCRIBERSSubscribe👉🏾http://bit. In the Avatar tab, click on Rig Builder. 01) to move it to CFrame. new (0,tick (),0) Put the line above inside a render step connection. Pet1. Sep 18, 2023 · I have a mesh part (Imported from blender) and I would like to get it to move in a sequence. xDeltaXen (xDeltaXen) February 8, 2022, 4:41pm #24. local mousePosition local barrelPosition local speed = 5 local function getCFrame(startPos, toPos) return CFrame. new( 0. Add it to the part. Set MaxForce to Vector3. I just need a way to get it if the player isn’t looking at the part then it will move. EasingStyle. In the 3D viewport or the Explorer window, select every object that you want to group into a model. I attached an image to make it easier to Dec 26, 2022 · Consider that the direction the part is moving towards is relative to it’s z-axis. end) Apr 9, 2021 · local part = script. Jan 12, 2023 · and one thing more, why you made soo complicated movement, you can use humanoid, i know it’s laggy, or use simply tweens, or body velocity and gyro - this will be the best option, for example TC3 have this like movement as i know, because it have collisions and it’s easy to make, moreover you making one big mistake, if position = position, this don’t works everytime, especially when you When you group objects together, they automatically become a Model object. I was also able to test this in Roblox Studio (Yay! Dec 7, 2021 · The folder was so i can have blacklist to use mouse. RedShips. you could make a script that creates a WeldConstrait for the player and one of the parts of the ship. local scp = workspace. Jan 8, 2023 · This code will move the part up by 5 units when the click detector is clicked. LookVector * Range) -- If youre going to create a tween and play it right after, dont bother creating a Dec 30, 2021 · im trying to make a script that picks 1 out of 3 types of generators and makes its position and orientation the same as another brick. Select the part and use a command like game. Or you could get the descendant of the model and loop through them (if you want to use tween) 1 Like. Character) or player. T. Part1 = part1 Weld. Hope this helps Jan 27, 2023 · Instead, get the HumanoidRootParts Lookvector, and multiply it by the range. In this Roblox scripting scripts tutorial, you will learn how to make a moving part in Roblox. EG: Its a Pet, I would like the pet to move forward, turn around and come back to starting position. Sep 9, 2021 · You can use BodyForce. WalkToPart will be set to. You can also combine your script with this service to make your npc move smartly to random destinations, using its main function Path:ComputeAsync (startingpoint, randomdestination) You can get the waypoints using Path:GetWaypoints and loop through them for the npc to walk to each waypoint using Dec 15, 2021 · Here’s the example of the platform I have in my place. local player = game. The difference between the two is that MoveTo changes the model’s position with a Vector3s, while SetPrimaryPartCFrame changes the model’s position and orientation with a CFrame. Jul 8, 2020 · On the client, create the helicopter locally. huge. Hit. Then move the primary part and it will move the whole model. I do not want this, because my players may be in a laggy area, so the kill bricks may kill them if they server doesn’t update their client but kills them when it intersects with their body. random(). The red part is called ‘Thing’ and it is located in the workspace. new("Part",game. qPerfectionWeld - Perfect welding for EVERY situat - Roblox. CFrame + part. minecraftooo12 (ZebexZerbz) January 1, 2023, 11:33am #2. LookVector. Apr 25, 2020 · In this video I show you how to move parts in your Roblox Studio game by clicking on buttons made out of other parts! This is a fun script that can be custom Movement. Rather, this is a guide to help you better inform your own style and techniques. Attachment0 to that attachment. (The camera will follow the part, exactly to as Getting Over It works). Jan 22, 2023 · Instructions (server sided code): Create a BodyPosition. new(0, 0, 5000) * part. local clickDetector = script. Workspace. CFrame:inverse() * part1. (put the script to starterplayer → startercharacterscripts. Template1 local tem2 = generators. My game is a first-person game and I want to make it so if the character or player’s camera isn’t looking at it, the part will move to the player and kill them. Pretty sure you can’t increase X value like that. Sep 24, 2022 · You can make a humanoid inside of your model and name one of your parts (inside of the model) to “HumanoidRootPart”. To get this asset pack from your inventory into your experience: In the menu bar, select the View tab. Nov 3, 2021 · I have a simple question involving moving a part. Aug 13, 2023 · I would like to make a part move uphill for a tower defence game. local Follower = Humanoid. new ()). Dec 8, 2019 · Here is the fun part, you can multiply by vectors by numbers, this scales them (the number is called a scalar ). Hit honestly (which might not be that useful now) and was updated every time i wanted to change the part i wanted to move. You can do this with any axis relative to the part’s CFrame. Here is the result. bensonweng12345 (DonateFOrFamilyBack) December 31, 2023, 7:14pm #5. The levels in it are randomly generated. Players. Feb 7, 2022 · scripting. new(0, 0. Now, you want to Apr 26, 2020 · Easiest thing to do is remove the weld, and then recreate it. Template2 local tem3 = generators. Exactly, I would like to do exactly the same thing Oct 3, 2020 · I recommend going into the prismatic constraint’s properties, change the speed to how you want it and the force. Character -- change this with the player you want. -- Moves the model to the players location. Nov 20, 2022 · I want to create a part that only moves on the Y axis, meaning moving up and down. CFrame Weld. Character. The edited script: The location and part parameters correspond with what Humanoid. the thing thats not working is its position is 0,0,0 instead of the parts. local distance = 5. It’s at 0,0,0 already, since it’s the default setting when you make a part. HumanoidRootPart. CFrame It’ll end up looking like this: (it moves sideways there) (I don’t mind it clipping through the Red Part, the Red Part is just there to Understand where visually where it’s aiming Mar 15, 2020 · Lets say I have a part… and now I want to use :Lerp(CFrame, 0. In the popup, make sure R15 is selected and then click Rthro Normal. Inside the Animation window, type in a name and click Create. Then insert a script and paste the code into that new script. It is a good mechanic for obbies. part. wait(0. Tween only the Position property then make a loop that will continuously update the orientation, then break from the Dec 3, 2021 · I recommend making a model with 2 parts welded together, set the primary part by accessing the properties tab of the model and going into the pivot section like below. Orientation += Vector3. one * math. local model = script. X + 1. Position + Vector3. Parent local HRP . Alright I’ll try that, thanks. LocalPlayer local mouse = player:GetMouse() local billBoardGui = script. When you use TweenService to move a platform, the platform does move, but the player does not move with the platform (you have to move the player manually). Here’s an Sep 30, 2020 · What is my best suggestion is to make an hitbox then anchor it,disable the can collide and make it transparent,use that hitbox as a primary part CFrame and use Model:SetPrimaryPartCFrame (CFrame. Part. new(0, 0, -1) -- Moves part forward by 1 stud. May 28, 2022 · 148. Rotate, scale, and change the colors of objects. By adjusting the orbit radius, speed, and updating the position accordingly, you can make one part rotate around another part in Roblox Jul 29, 2022 · The script will move the dummy to the closest player. Robindu53320 (Oxow) October 24, 2023, 9:05pm #3. new("Part") Part. Jan 17, 2020 · Im redesigning a shielding system and Im having trouble doing the correct math: I have a script move a ball in the middle of two other parts. Create your first experience using this high-quality catapult model. C. While there are many ways to make objects move and interact, animation in Roblox typically refers to customizing an expressive movement of a specific character, or group of parts, using the Animation Editor or animation-related APIs. local function Launch() local carrier = workspace. I Nov 3, 2020 · CoderHusk (CoderHusk) November 3, 2020, 4:55am #5. I can move the platform and its children fine but the player stays in place. The arrow has to point in the direction of th…. RCV. You will have to change the force from 5000 to anything you like, It depends on the part you want to move. Position'. You could use Vector3:lerp, but CFrame accounts for the rotation and the position of the camera, so usually it’s your best option. Jan 13, 2021 · Help and Feedback Scripting Support. How do I achieve this? (Unanchored Part) Jan 15, 2021 · Hello, Whenever I copy & paste a part into a model, the part always changes its position & I have to save the old position into a notepad so I can change it after. This would be great for making moving trap parts, elevators, or moving platforms! If you are using the Dec 7, 2019 · goal. new(25, 0, 25). Set Position to the part’s position. 1 Like. I was wondering about how to make a moving platform for a player using TweenService. I’ve tried looking through Dev hub articles regarding this but it’s an overall confusion. e. So what I’m trying to do is make the part being dragged and make the bodyposition follow it so it has Apr 28, 2024 · Update Position: Continuously update the position of the rotating part based on the calculated orbit position. if hit. Give it a try. So something like this: step += t. The Humanoid is a special object that gives models the functionality of a character. Whether you are using weld constraints, hinge constraints, or position properties, you can find the best way to animate and manipulate Jul 20, 2021 · Help and Feedback Scripting Support. Select the rig. new(0,5,0) – Change this to the position you want part to move to local Moving_Info = TweenInfo. Nov 19, 2020 · Hey developers! I am trying to spawn a part 6 studs in front of the character, no matter how it’s rotated. I think body movers would be helpful, but I Jun 27, 2020 · You can set the Velocity of the part to 0. new(0, 0, -1) -- This does the same thing. I want to keep the ball close to the green part, but also have it align with the red part: what should I do to accomplish this? here is my current script: local part Sep 7, 2018 · Start with a position and velocity which we can use the above equations to find the projectile’s path. new("Weld") Weld. CFrame * CFrame. Dec 30, 2023 · Insert a new rig using the Avatar tab at the top of the screen, click “Rig Builder”, and insert an new rig of any type into the Workspace. Creating a weld in code is a little tricky: local Weld = Instance. Basically like this, including the smooth turns of it rotating upwards and downwards when it reaches the end or start. Returns true if the object is connected to a part that will hold it in place (eg an BasePart. Part. I am trying to make a gun eject a spent casing, so I need the part to fly up and to the right a bit. Part – Change this to your part local TweenService = game:GetService(“TweenService”) local Pos = Vector3. Parent:FindFirstChild("Humanoid") then --checks if player touched it. local t = carrier. Jun 23, 2022 · its an ivisable part and i want the particles to move in wards like towards the part when its emmited. local Players = game:GetService("Players") local Model = script. Try tweaking with the dampening and power of the BodyPosition. Find where this path intersects with in game geometry. The issue is that I wanna make it move around the part in small Feb 9, 2023 · The resulting vector can then be added to the position property of the part to update its position. Pets. Unit by, say 20, to get a vector in the same direction, but only 20 studs long. Apr 23, 2022 · Hello, I want to make a simple script so that if a player presses a button, then they can go foward in the direction of the camera for 5 seconds. These moving parts are being moved by the server. Use the intersection position and reflected velocity to repeat from step 1 as many times as desired. To create player animations, a character rig is needed. Position = Model. If you want your object to spin, lets say on the z axis, you’ll have to do something like this: SpinObject. Hello, I was wondering how can I make a moving part that holds/moves the player with it if he is standing on it and I want the part to move in a smooth way at a constant speed, I tried BodyMovers like BodyPosition but it didn’t work since body position doesn’t move at a constant speed. Feb 16, 2022 · make ur npc walk around parts using the service. I tried searching for a similar post, but could not find one, so I decided to make one myself. Mar 15, 2022 · First you need to choose a main part in the model and weld all the other parts to it. Eg: Black bits are the nodes. – Function to move the part. Mar 31, 2020 · In this video I show you to to move parts in your Roblox Studio game with scripts. local HumanoidRootPart = Model:WaitForChild("HumanoidRootPart") local Humanoid = Model:WaitForChild("Humanoid") function findTarget() local MaxDistance = 100000 -- change the distance in studs that the dummy can see the Apr 19, 2022 · Can someone please help me with moving a model with it’s primary part? In this code: local r = script. Orientation = Vector3. May 13, 2022 · Roblox does not let you directly edit the components of a vector3. Force = Vector3. This strategy allows the server to dictate the movement of the helicopter without using any physics. For example, once it’s called, it’ll move slightly within a circle around the other part. Before we start, here is the final code to show you that it really isn’t that much local player = game. -- I suggest instead retrieving the position at the time of clicking, instead of making it a variable. Angles(math. Your code would look something like this: part. LocalPlayer. Vector 3s are composed of 3 values, i. Humanoids are always parented inside of a Model, and the model is expected to be an assembly of BasePart and Motor6D; the root part Jun 7, 2021 · I’m trying to make a part rotate in random directions that rotates smooth and fluid, but I cant find a way. new(startPos, toPos) end bullet. So what I mean is that the player sees in what direction the part is pointing. local part = script. Nov 1, 2019 · If you are using a Constraint in order to move your Part via ROBLOX Integrated Physics, just use SetNetworkOwner(plr). New replies are no longer allowed. Hope this helps. new(0,10,0) * CFrame. Position. For example, this script makes a part move in the x axis when touched by a player. Hello! I want PART 1 [image below] to move to PART 2 position. local mouse = player:GetMouse() local position = mouse. Baseplate. I have all the animations already and i know how to get them to work, I just can’t seem to get the pet to move at all. If you want it to move to it smoothly you would use the method humanoid:MoveTo (vector) make sure to apply a animation when this happens else it will kinda just slide. Position = workspace. CFrame = Part. p -- Maybe put your part in this position. you can multiply tick to make it slower or faster. I’m, not sure exactly how to wrap it around the part. Create a tween for the body position from the current part position to the goal. Try that and see if it works. C1 = part0. BasePart` that comes in different primitive shapes. Is there a fix to this bug since it is a giant headache & it slows my progress significantly. You will learn Learn how to move parts in Roblox Studio by coding tweens. Parent = part1 Jun 1, 2022 · To achieve what you are trying to do, two solutions that I can think of are: Tween only the Position and not the CFrame, then make a seperate tween that tweens the orientation repeatedly until the Position is at the end position. 24K views 2 years ago Roblox Objects in Motion | All You Need to Know. If anyone knows how to do this please help me! Sep 11, 2021 · Orientation is a Vector 3 value, meaning you can’t just do + 1. The helicopter should be unanchored and welded together. If we make the X value of the vector3 on the second parameter equal to the part’s current x axis, it’ll rotate parallel to it Nov 13, 2021 · Hi, I’m really struggling with this, appreciate any help. RemoteEvent. Position - camera. rad(45),0,0) This would move the Part 10 studs up and rotate it by 45 degrees in the X axis I believe 9 Likes Animation is the process of applying movement and motion to your characters, objects, and environments to create an engaging and dynamic experience. GetPivot () Queries the current world location of an object's pivot as a CFrame. BodyForce. Position = Vector3. ly/ShaboNeenoMy game: https://www Feb 25, 2022 · If I have two parts, (PartA and PartB) and I do not know the orientation of either, but I would like to tween PartA’s Cframe to be moved more 5 studs away from point B’s how would I go about doing that? Sep 18, 2022 · Linear velocity requires an attachment. The part can move so I need to have the camera to move with it. Template local tem1 = generators. This will act as a head and can be moved. x y and z. Only the player will be able to see this. I already have the camera set to the part but I have no idea how I can make the camera move with the part. 2) I mean with script not with rotate tool lol. If you have multiple people that need to interact with the Part, you could use SetNetworkOwner(nil) in order to have the server maintain network ownership at all times. The W key moves your character forward, or the direction you are currently viewing on your screen. Workspace) ---Creates new part. random()) wait(. The part only moves in a straight line and I don’t really know how to make a wave like this. Scp173 -- change this to where it's located in the explorer. You can achieve this in a loop, updating the position over time to create the effect of rotation. Here is an example of what it looks like currently Here is the code that I am using local bullsquid = workspace:WaitForChild("bullsquid") while true do bullsquid. This should move the helicopter with the server part. Local space seems to be what you want. CFrame *= CFrame. 1) Basically this script updates the position of the part every 0. I would also like to use 1 Node per spot. This is my Rocket. Right-click on one of the objects and select Group, or press Ctrl G on Windows or ⌘ G on Mac. PivotTo () Moves the object such that its pivot will be located at the specified CFrame. 1, 0) wait() end. In the Toolbox window, click the Inventory tab. 1 day ago · This is especially useful when you want to create something like an arrow following a path. Did a bit of testing, you just want to make the particle be emmitted from the other face (like, if you want it to get “sucked into” the front face, then put it on the back face, the left face goes with the right, E. Velocity, but the vector3 value applies relative to the world space, not to the gun itself (facing the gun different directions will cause it to still fly in the same direction). Analyze the model and try to understand the code. Aug 5, 2022 · Do you want to learn how to move a part that is welded to another part without destroying the weld in the process? Join the discussion on the DevForum Roblox, where you can find tips, tricks, and solutions from other developers who have faced the same problem. Touched:Connect(function(hit) --event that fires when part is touched. FighterTakeOff. Oct 27, 2020 · However, if you want the player to stand on the spinning part without falling off, I wouldn’t recommend using TweenService. Position). I have a platform which has 4 directional arrow buttons to move the platform when the player stands on it. What I I'm trying to create a script that moves a part forward by 5 studs in front of the player at all times. Parent:FindFirstChild (“ClickDetector”) – the click detector. Parent – the part to be moved. I originally used Part. RedFighter. Just that I have no idea how I would code this. 1 seconds, moving it in the direction it’s facing by units each time. Make sure the scp model has a humanoid Jun 18, 2023 · CTRL + L will change the movement mode between world space and local space. It looks like this: local part. The Toolbox window displays. Position + (HumanoidRootPart. PartA. I am tryint to achieve making a detailed game, but I need the move arrows to match the rotation of the part, for instance if I rotate a part a little, then I click on the move arrows, the move arrows don’t match the parts rotation! The issue I’m encountering is when I rotate a part, the move arrows don’t match the direction the part is facing. Then there is a property in the model called PrimaryPart, and set that to the main part. new(0, 0, 10) This is an another example of a part being moved, make sure you define your part first. I have already made the smooth turns, just wondering how I would make this. How can I make so if a main part is being moved, the other parts of the part moves along, Weld doesn’t work when moving a part instantly. new(1,0,0) to move it programmatically. Oct 24, 2020 · Hello, I’m Koala_Helper. local EndPos = HumanoidRootPart. If the part parameter is specified, the Humanoid will still attempt to walk to the point. Try this weld its famous. Then create a simple tween script that adjusts the position of the primary part, and the other part should trail along. new(barrelPosition Apr 1, 2022 · I was a little confused on the title, and you’ll be too. Alright, so I wanna make a CIWS type thing, basically, when you sit down you have the ability to rotate the turret on the x Jun 7, 2021 · Hello, I want to make a part move when the player isn’t looking at it. Pretty much the idea of it is that it starts at position one and moves two position two to have the player to access the next stage. Play the tween. Character or plr. Rig local Part = Instance. Resize ( normalId : Enum. Apr 11, 2022 · Instead of the part just standing still next to the player, how would I make it move forward? (It is an attack, and the part is a VFX for it) A common type of `Class. EasingDirection. NormalId , deltaAmount : number ) : bool Changes the size of an object just like using the Studio resize tool. In the Show section, click Toolbox. like this: local find = script. Reopen the Animation Editor: Close and reopen the animation editor. Position = game. CFrame = part. new(x,y,z) -- x (left, right), y (up, down), z (forwards, backwards) -- A property (can also use CFrames but, I don't think you wanted rotation) local Tween = TweenService:Create(Part, TweenInfo, goal) -- creates a tween with 'part' using TweenInfo that reaches 'goal. CharacterAdded:Wait() local HumRoot = Character:WaitForChild("HumanoidRootPart") Apr 9, 2021 · As @AnotherScriptStudio mentioned, you can use TweenService another possibility is to use CFrame:lerp. RunService. new(0,0,0) Part. Hello everyone, I am trying to make a part rotate around itself and move up and down, all while the player sticks to it. Apr 18, 2021 · We will first aim the part towards the mouse click and then have a velocity towards where we clicked. I want the player to move with the platform. model:MoveTo(Vector3. You can adjust the movement vector to move the part in a different direction or distance. Moving around in Roblox is actually very simple. Dec 4, 2021 · This was solved by big brain scripter @JacTBB he welded both of the sides to rotor, instead of manually editing the CFrame he changed the target angle of the hinge constraints (servo), Now it looks like this, pretty sweet. If you want that make sure to add a positive y vector so they dont clip. WalkToPoint and Humanoid. new(0,0,1) task. My parkour game has kill bricks, but it also has moving parts. Jan 1, 2023 · How To Make A Player Move With A Tweening Model. 2 Likes. You need to create a new Vector3 value and add on top of it like this: Oct 24, 2023 · Developers can get obtain the position of Hit like so: local Players = game:GetService("Players") local player = Players. Parent) and player. Script: local generators = game. The keys CTRL + L would do the trick, it changes the movement to Local or Global. Not sure if it does. RenderStepped:Connect(function() --- A friendlier while true do. I need the rocket to reach the Red Block. local HRP = player. Jul 29, 2022 · In this tutorial, I will teach you how to make a part follow the players mouse when the player clicks it (a simple version). When I do that… this happens: As you can see, the farther away the part is from the coordinates it wants to get lerped to, the faster it goes to it’s destination, but the closer it is to the coordinates, it is slower. local f = game:GetService("ReplicatedStorage"). its working for the most part. Parent = workspace Part. ReturnedTrue (Raiden) November 1, 2019, 8:00am #3. If you would like to move a whole model, try welding or unioning them together. Template3 Jul 13, 2022 · I want to simply change the position of body parts without using animation so that, when I make the player ragdoll, my arms and legs won’t stay in one spot or stick to each other. To open the Animation Editor, go to Plugins → Animation Editor. local Range = 40 -- 40 studs. Oct 14, 2021 · You can use BodyVelocity to move something. The idea was placing a part there and move it with a bodyPosition. Nov 1, 2021 · Now lets make a part move with the players mouse. Aug 19, 2021 · -- Get the tween service and set it to a variable local TweenService = game:GetService("TweenService") -- Set up the part variable local part = -- Put your object here such as workspace. LookVector * Units. It grants the model with the ability to physically walk around and interact with various components of a Roblox level. Feb 8, 2022 · You’d simply tween the part along a line (no math required) perform a horseshoe like movement on the part (will require math) and then tween the part along a line parallel to the previous line (no math required). kalabgs (FartFella) April 23, 2022, 5:57pm #2. 2) end Here is an example of what I am trying to Mar 12, 2022 · Hello, All I want to know is how I can make the camera move with a Part. It’s probably overshooting a bit because there’s not enough dampening. Size = Vector3. Description. Dec 9, 2021 · I feel like the best way to do it is: create the part (OrbitPart) on the server and parent it to the character set the network owner of OrbitPart to the player server-side anchor OrbitPart client-side After that, you would change the OrbitPart's CFrame every render step: -- in StarterCharacterScripts local RunService = game:GetService("RunService") local character = script. new(part. Jun 4, 2020 · You need to use MoveTo or SetPrimaryPartCFrame. So I’ll explain better here with pictures. CFrame. However, by doing: Rocket. A simple example can be: -- you need to define the player first. local Character = ((player. Here is a video teaching you how to make an elevator that goes up and down using prismatic constraints and scripts: Aug 8, 2020 · Oh simply use constraints for your random position: Basically what you will want to do is set your “default point” at your parts Vector3 position then use the size of each of the part’s vertices in your math. Parent Humanoid. for i = 1, 100, 1 do. Mar 28, 2020 · Hi, I am making a parkour game on Roblox. Anchored part), otherwise returns false. Reflect the current velocity against the geometry’s surface. CFrame = CFrame. Parent. local plr = game. random(), math. This topic was automatically closed 14 days after the last reply. This returns an object's position in 3D space regardless of whether it's an individual part or a Model. new(0, 10, 0)) -- move 10 studs up in the y-axis from the origin. Position) + Vector3. Parent --variable to define what part is. Part0 = part0 Weld. Here is my current code: local Model = workspace. The My Models sort displays. You could use :MoveTo () method. The basic keys that most players use is the WASD system. However, if the part moves then the point the Humanoid is walking to will move to be at the same position relative to the part. CharacterAdded:Wait() Aug 1, 2021 · Thanks for the advice to use Heartbeat, it’s making it move perfectly smooth now I’m just doing the rotation now (the code I use for that was): local Humanoid = script. Dec 2, 2023 · Check if something is not letting you move it at all: You can try moving parts using the command bar. new(0,0,-6) At the moment the part isn’t always spawning in front of the player. new(2) -- It will take 2 seconds to move from left to right. We can be multiply (mouse. local Pet1 = workspace. 5, --the amount of seconds you want it to take Enum. Thanks. I’ve had various success achieving this where I was able to move the player with the platform but then I Sep 24, 2021 · We already defined the player and scp above but i’ll write it one more time below. Example: part. InOut, 5, --The amount of time you want it to repeat true Apr 22, 2019 · A summary of CFrame is just basically Position & Orientation combined in an object that can be manipulated with the CFrame constructors to change Pos or Orientation. @polill00 would teleport the player to the part. Parent:FindFirstChild Jan 10, 2020 · What I’m trying is to lock the player’s camera to a specific part and when the part moves, the camera does as well. local char = plr. local newpart = instance. Here's my current code: local player = game. Also to use Tween without lagging, set the network owner of the part to nil (server) part:SetNetworkOwner(nil) 4 Likes. -- This might work, might not. This is the script I’m using for moving it up and down. Character and player. To use it, you first have to insert an attachment in the part you want to move and then set the LinearVelocity. Part -- Set up a nil Tween variable to set later: local Tween -- Tween Info local TweenInfo = TweenInfo. Mar 30, 2020 · local Part = game. A new Model object displays with all of the objects that make up the model Jun 17, 2020 · Also, as I do with most other reviews I write in # help-and-feedback:code-review where I create a full code snippet: this is by no means a prescriptive solution. You have to add or subtract using vector3’s (single numbers can be used for division and multiplication of vector3’s). Parent part. wait(0. Quad, Enum. The S key moves your character backward, or the direction you are not currently viewing, moving the avatar in the direction the Dec 30, 2020 · workspace. This should help! Jun 26, 2020 · Hello there. lf wb cb ws pe fo qg aq av kz